First thank you for your amazing/incredible course!!!
Could you please advice or make course about graphic?
Regarding game idea I want tell you that
Planetpaluza looks FANTASTIC!!!
but where is strategy or mission and difficulty in that game
fluppybirds in my opinion was successful because insane difficulty
Planetpaluza is 3d that is more difficult than 2d but in my opinion not enough
My idea is to use planet temperature - the player have to create something (land, continents, ocean, cities? "liveable areas?" , vegetation) to achieve that player has to extinguish fire (volcanos?) and build he rest but that will increase temperature inside planet - lack of volcanos and? the planet growth will increase the planet inner temperature.
The bigger iplanete temperature the bigger risk of uncontrollable volcanic explosion and lost of lands or ocean etc created by player.
You can add also CO2 or other things...
The more oceans and vegetation the less CO2 - player will win credit but huge volcanic explosion will decrease player credit.
That is more than one sentence but maybe will help.